math - How to flip element (mesh)? -


I want to flip my web over all the axes. I have only one thing in two stimuli, but I will rotate one (flip) so that it can face the other?

What is the correct change, do I have to rotate, or somehow flip matrix me?

Here is the image that I am trying to do:

Image description here

A -1-shaped model in the axis that you want to mirror


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