ios - @2x images are too large, outside bounds on retina displays -


I've added the assets described in the SRP developer documentation, to earn the name of my images, namely naming imagename.png and imagename @ 2x.png for retina

I have pulled the images on my storyboard and when I run it on the retina display device it automatically uses @ 2x image, though the image becomes wide because it looks like I If I run it on a non-retina device beyond the boundaries and the image looks right inside the storyboard

You can see my problem here, the retina is on the left side and the storyboard and this should look at how the side is right.

Enter image details here

What am I missing Or are they wrong?

Try changing your imageView settings in the storyboard.

Enter image details here


Comments

Popular posts from this blog

apache - 504 Gateway Time-out The server didn't respond in time. How to fix it? -

c# - .net WebSocket: CloseOutputAsync vs CloseAsync -

c++ - How to properly scale qgroupbox title with stylesheet for high resolution display? -